Combat involves intricate spellwork and lightning-quick responses, and this combination consistently results in a seamless, satisfying flow. Casting spells quickly becomes second nature in this environment and when it comes to puzzles, my magical instincts are often correct and richly rewarded. It’s a massive and gorgeous open-world RPG that extends far beyond the walls of the wizarding school, with mysteries, danger and cute creatures packed into every corner. (And now I know what happened to my soul.) I would’ve traded my little emo soul for a sprawling role-playing game that allowed me to be a student at Hogwarts, and 16 years later, that exact wish has been fulfilled. I grew up alongside the Harry Potter novels and devoured them all, and I spent the time between book releases reading and writing fanfiction set in the Wizarding World. The game's control scheme is simple and intuitive enough that players will be able to pick it up quickly, but added mechanics like combos, potions, ancient magic, and weaponized surroundings add depth to the combat in a way that makes the often wild (but fairly easy) conflicts more individualized.Hogwarts Legacy is the Harry Potter game I’ve been dreaming of since I was a teenager. Spells are easy to pick up and surprisingly adaptable, although some (perhaps most notably Accio and Revelio) will become frequent tools. Side missions are treated as odd jobs and fun excursions into the depths of the world. Even when the (truly massive) world map is fully revealed to be filled with locations and challenges, it feels less like a chore list and more like an invitation. The gameplay works well to accommodate all that, with an increasing number of spells making such treks into the Forbidden Forest and beyond easier. For those who grew up with the series and its world-building, it's a fun expansion chance to explore the expanded world. It's that sense of expedition and discovery that Hogwarts Legacy best accomplishes, as a few hours of build-up lead to the players being given a certain amount of freedom to just explore - confronting enemies, finding lost challenges, and generally just stepping into a world of magic that easily shifts between whimsy and danger.
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